/** * Remove blocks (set cells to air) as part of a build, streamed in batches. * * @param input - `{ buildId, blocks: [{ x, y, z }], batchSize?, delayMs? }` * @returns `{ buildId, removed, rejected, batches }` * @example * import removeBlocks from 'kody:@kentcdodds/world-builder/remove-blocks' * await removeBlocks({ buildId, blocks: [{ x: 0, y: 0, z: 0 }] }) */ import { streamBuildOps } from './lib/agent.ts' export default async function removeBlocks(input: { buildId: string blocks: Array<{ x: number; y: number; z: number }> batchSize?: number delayMs?: number }) { const out = await streamBuildOps({ ...input, kind: 'del' }) return { buildId: out.buildId, removed: out.removed, rejected: out.rejected, batches: out.batches } }